What changed
0 fixes0 additions2 changes0 removals
changed→ver1.01 Stick input thresholds have been adjusted. The behavior of holding onto a ladder or entering a door with a slight up/down input has been improved. The behavior of holding onto a ladder or entering a door with a slight up/down input has been improved. The shallow left/right input is for walking, and the large left/right input is for running. Basically, the game uses a dash, so the game is adjusted to run if the input is normal without worrying about it.
changedChanged so that when jumping from a ladder, it takes a little longer to grab it again.
Tobari 2: Nightmare changes
changed→ver1.01 Stick input thresholds have been adjusted. The behavior of holding onto a ladder or entering a door with a slight up/down input has been improved. The behavior of holding onto a ladder or entering a door with a slight up/down input has been improved. The shallow left/right input is for walking, and the large left/right input is for running. Basically, the game uses a dash, so the game is adjusted to run if the input is normal without worrying about it.
changedChanged so that when jumping from a ladder, it takes a little longer to grab it again.
→ver1.01 Stick input thresholds have been adjusted. The behavior of holding onto a ladder or entering a door with a slight up/down input has been improved. The behavior of holding onto a ladder or entering a door with a slight up/down input has been improved. The shallow left/right input is for walking, and the large left/right input is for running. Basically, the game uses a dash, so the game is adjusted to run if the input is normal without worrying about it.
Changed so that when jumping from a ladder, it takes a little longer to grab it again.
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