Full notes
Full Toadomination update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
- Gameplay
- Performance
Main menu - vertical sync issue with buttons - (when you turn on the level - level name / room is closed) + the same problem with hearts and armor in the upper left corner
Main menu - you can not select the settings and purchases button using the gamepad
The font is very, very poorly readable
When you click on the pause, the game is not paused, but immediately throws it into the main menu
Some items do not work (for example, the "one-armed bandit" machine when you click on B, nothing happens
No control layout
From time to time the weapon stops firing
After death, the message "Key received" appears, which is fundamentally wrong
Enemies lack thin life bars
Lightning weapon has no animation/projectile flight path
Part of the weapon, apparently, does not cause any damage (for example, a machine gun that shoots blue cartridges), then enemies die in a few hits, then you can shoot at a fly for 2 minutes and it does not die
Skills that are added from the chest actually add absolutely nothing
When trying to shoot a weapon (which looks like a chainsaw), the game crashes with a critical error
When entering a room with a slot machine, the same field opens above and below that when you press the Y button, why this was done is not clear
If you jump into the opening (to exit the level) using the LT button, then there will be a blocker, it will be impossible to move further and the next level will not turn on
After a time (launching an executable), a completely different main menu is launched
Source
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