Full notes
Full To The Rescue! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Balance
- Store
Hi everyone!
We know it has been a while since the last update, but we have been working in the background on many of the issues you have been experiencing. Today's patch should fix the majority of issues so please let us know of any other difficulties you continue to experience!
Changes
Increased max save slots from 3 to 10
Bug Fixes
Fixed a bug preventing the Unstuck button from working after one full day in the same session
Fixed a bug when deleting all Events that caused the UI to lock
Fixed an issue causing the “no sick dogs” objective complete cutscene to be wrongly played during a day
Dog poop will now always spawn in sight (not hidden by walls)
Fixed an issue preventing saved data to include previous day backups
Fixed an issue preventing reputation to be spent on skill points in the post-day report screen when a cutscene had played that day
Fixed an issue preventing V-Sync settings from being edited during gameplay
Source
Changelog.gg summarizes and formats this update. How we read updates.
