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- To Be Connected
We Adjusted a Few Pixels - Towns Improved -
We gave the towns a small facelift — mills, lumberjacks, mining camps, and docks got some visual adjustments. Gameplay was tweaked too… but only a little, because we’re honestly a bit afraid of changing too much. All to…
Announcement2 changesGameplay - To Be Connected
Unsupervised Dev Stream — Friday 8PM PT
Alright, we’re doing this live. This Friday, 8PM PT, February 27, during Steam Next Fest, we’ll be streaming the game and attempting to beat our own high scores — which sounded like a great idea until we remembered peop…
Announcement2 changesGameplay - To Be Connected
Now Hiring: Bridge Builders & Tunnel Experts
This update expands how you build and connect your world by introducing tunnels, bridges, and crossroads — giving you complete freedom when designing roads and routes. Tunnels allow you to pass directly through obstacle…
Announcement2 changesGameplay - To Be Connected
No Longer Just a Dev Build
Our playtest is now open and will run until Steam Next Fest, where we’ll be launching the first demo. If Mini Motorways and Dorfromantik had a love child, this is what it might look like — at least, that’s how we imagin…
Announcement




