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Steam News18 August 20232y ago

Post-Release Patch 1.3

-Fixed a bug that would softlock the player if they attempted to leave Henpur Village as animals. -Strengthened the magical capabilities of some enemies. -Fixed several collision detection issues.

Full notes

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What changed

2 fixes2 additions1 change0 removals
  • Fixes
  • Gameplay
fixedFixed a bug that would softlock the player if they attempted to leave Henpur Village as animals.
changedStrengthened the magical capabilities of some enemies.
fixedFixed several collision detection issues.
addedAdded several NPCs the the first two villages that help further explain some of the game's more basic concepts.
addedPlayers can now determine what type an enemy is based on their name during combat: * ENEMY NAME * means the enemy is a flying type. [ ENEMY NAME ] means the enemy is an armored type.

-Fixed a bug that would softlock the player if they attempted to leave Henpur Village as animals.

-Strengthened the magical capabilities of some enemies.

-Fixed several collision detection issues.

-Added several NPCs the the first two villages that help further explain some of the game's more basic concepts.

-Players can now determine what type an enemy is based on their name during combat: * ENEMY NAME * means the enemy is a flying type. [ ENEMY NAME ] means the enemy is an armored type.

Source

Steam News / 18 August 2023

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