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Steam News2 July 20265h ago

July 2026 Stable Update

Hello everyone! It is time for the July 2026 Stable Update and other news. This month's announcement contains 1.4.

Full notes

Full tModLoader update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone! It is time for the July 2026 Stable Update and other news.

What changed

4 fixes7 additions14 changes0 removals
  • Gameplay
  • Compatibility
  • Fixes
  • UI and audio
  • Performance
  • Workshop
addedThis month's announcement contains 1.4.5 update progress, a quick showcase of new mods from the past month, and the changelog for the new stable release.
changedFuture Terraria 1.4.5 SupportAs mentioned previously, the process of updating tModLoader to all of the new content and features of the Terraria 1.4.5 update (Bigger and Boulder) will take some time. This process as well as any other big changes desired by the modding community for this update will take many months still.
changedTerraria 1.4.5 Support ProgressWe are continuing to see a huge amount of community participation and contributions for the 1.4.5 update and are extremely grateful for those willing to help with this process through code contributions, bug reporting, testing, and participation in the discussions that take place on Discord. The tModLoader team will continue to work with experienced modders to progress towards the tModLoader 1.4.5 update.
changedTerraria 1.4.5 Support ProgressThere are still many tasks to be done, if you are interested in contributing code for the 1.4.5 update, the 1.4.5 Update Information page has information on how to contribute and what tasks remain to be done. That page also explains how to join the "1.4.5-dev" beta branch. Users can join that beta branch to help identify and report remaining bugs.
fixedTerraria 1.4.5 Support ProgressWe'd like to encourage modders to take this opportunity to come discuss any tModLoader API shortcomings with the tModLoader team and contributors on Discord, even if they are not able to personally contribute the changes. Major releases present an opportunity to fix issues that couldn't be addressed properly in regular monthly releases.
changedTerraria 1.4.5 Support FAQQ: "Will all of my mods still work on v1.4.5 immediately?" A: Due to how much has changed in the Terraria v1.4.5 update, the short answer to this is "no". Modders will, however, have ample opportunity to update their mods to v1.4.5 before it is officially released, so as long as the mods you are using are still maintained by the modder, they should be available on v1.4.5 once it has a stable release for players.

This month's announcement contains 1.4.5 update progress, a quick showcase of new mods from the past month, and the changelog for the new stable release.

Future Terraria 1.4.5 Support

As mentioned previously, the process of updating tModLoader to all of the new content and features of the Terraria 1.4.5 update (Bigger and Boulder) will take some time. This process as well as any other big changes desired by the modding community for this update will take many months still.

Terraria 1.4.5 Support Progress

We are continuing to see a huge amount of community participation and contributions for the 1.4.5 update and are extremely grateful for those willing to help with this process through code contributions, bug reporting, testing, and participation in the discussions that take place on Discord. The tModLoader team will continue to work with experienced modders to progress towards the tModLoader 1.4.5 update.

There are still many tasks to be done, if you are interested in contributing code for the 1.4.5 update, the 1.4.5 Update Information page has information on how to contribute and what tasks remain to be done. That page also explains how to join the "1.4.5-dev" beta branch. Users can join that beta branch to help identify and report remaining bugs.

We'd like to encourage modders to take this opportunity to come discuss any tModLoader API shortcomings with the tModLoader team and contributors on Discord, even if they are not able to personally contribute the changes. Major releases present an opportunity to fix issues that couldn't be addressed properly in regular monthly releases.

As usual, community contributions are discussed mainly on Discord initially and then on GitHub to be implemented.

Terraria 1.4.5 Support FAQ

Q: "Will all of my mods still work on v1.4.5 immediately?"A: Due to how much has changed in the Terraria v1.4.5 update, the short answer to this is "no". Modders will, however, have ample opportunity to update their mods to v1.4.5 before it is officially released, so as long as the mods you are using are still maintained by the modder, they should be available on v1.4.5 once it has a stable release for players.

Q: "What will happen to 1.4.4?"A: 1.4.4 mods and the 1.4.4 version of tModLoader will continue to exist and be available for players both during porting and after. It will be supported as a Legacy version like 1.3 and 1.4.3.

Q: "When will 1.4.4 stop receiving updates?"A: 1.4.4 will continue to receive maintenance updates to ensure it stays functional. We do not have a date for when content updates will stop; in the near-term 1.4.4 will continue to receive regular updates until we are ready to 'Preview' the 1.4.5 beta build to modders.

Q: "Will 1.4.5 be backwards compatible with my worlds and players from 1.4.4?"A: From tModLoader's side, one of our guiding principles is to ensure the player experience is as seamless as possible. We aim to maintain backwards compatibility in tModLoader and encourage modders to keep this in mind when it comes time.

Terraria 1.4.5 Update Changelog

Here is a listing of changes made on the 1.4.5 update beta branch this past month. As a reminder, changes to the beta branch go live immediately as they are implemented to facilitate rapid progress.

Major Changes

New Features

JavidPack: New ModifyEquipTextureDraw and ModifyItemDraw hooks JavidPack: Menu for switching between beta branches in-game Rijam: Add support for biome and NPC specific happiness dialogue Rijam: Update for new Whip changes

API Changes

noahDP1911: Update for new TileEntity changes Rijam: Update for new Use and Hold Styles Destructor_Ben: Refactor mod icon code and make icons easily retrievable Rijam: Automatically Register NoHome localization for Town Pets Ben Wendell: Add tModPorter migration for Player.GetItem changes Rijam: Update to use new ItemID.Sets.IsQuestFish and other fishing fixes Chicken-Bones: Update SDL to 3.4.11 and FAudio/FNA3D to 26.6.0

Bug Fixes

Quality of Life and Other Fixes

JavidPack: Fix skyblock and dual dungeons seed worlds not generating Lion8cake: Fix Hardmode world generation logic KingXerxes512: Fix various boss bag drops and biome crate drops that changed JavidPack: Fix more boss bag drops and biome crate drops that changed Evana Alawi: Prevent startup crash when Steam Workshop is offline Nan_Ting: Fix issue with disabling dependencies not working correctly for client side mods JavidPack: Fix crash in some situations when going from MP to SP Evana Alawi: Fix docs regarding ARM64 Linux support status

API Fixes and Changes

Tyfyter: Fix CloneDefaults applying difficulty scaling multiple times JavidPack: More tModPorter migrations and docs for Main.hasFocus, Main.DrawWindowsIMEPanel direwolf420: Fix erroneous tooltips preventing the journey item dupe search from working entirely Mirsario: Fix issue with building tModLoader solution for the first time Mirsario: Update tModLoader project files for VSCode development

Other

ExampleMod and API Documentation

JavidPack: Fix exception with modded Item.makeNPC values and update ExampleCritter to support leashing Ben Wendell: Update wiki with new achievement internal names Rijam: Update IsTileDangerous docs for scrying orb changes

Localization

None

New Mods Showcase

Here is a collage of new mods released this past month. There were over 300 new mods this month! Have you tried any of these mods yet? Find any hidden gems? Be sure to regularly check the workshop for newly released mods, we're positive you'll always find something fun and interesting to try out. Click here to see the most popular new mods from this month.

Stable Release

We will continue to update the 1.4.4 version of tModLoader with bug fixes as we work on updating tModLoader to the Terraria v1.4.5 update (Bigger and Boulder). We are grateful for the massive amount of community participation in developing and testing new features each month.

If you are having issues of any sort, definitely don't hesitate to check out our FAQ on GitHub or reach out to us at our Discord.

Stable Release Changelog

The following is a list of the most noteworthy changes made for this release. As a reminder, modders should consult the Update Migration Guide to see how to adapt to the new changes.

Major Changes

New Features

hezuo1hao: Add support for modded crowd control effects

API Changes

None

Bug Fixes

Quality of Life and Other Fixes

None

API Fixes and Changes

JavidPack: Fix another issue with too many tooltip lines

Other

ExampleMod and API Documentation

JavidPack: Fix MinionBossBody visuals by fixing misaligned sprites and errant pixels in MinionBossBody.png JavidPack: Fix ExampleMod using invalid RecipeGroup

Localization

ayuyoiM: Chinese RazzSG: Russian

We would also like to mention that we have volunteers translating our monthly release announcements into several other languages. If you would like to help translate these announcements into a supported language, please reach out on Discord.

Source

Steam News / 2 July 2026

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