Full notes
Full Tivick'ing! Chronicles update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
Tivick'ing! Chronicles changes
Text Changes:
Added additional dialogue to pre-boss dialogue in Gemad Forest
Altered some dialogue in epilogue scene
Sprite Changes:
For consistency, some enemy battler sprites have been flipped
Added new sprite animation for Masked Man
Added new sprite animation for
Aegeus
Added new sprite animation for Medus
Added new sprite animations for main character and party members
Added new sprite animations for Katie, Dedric, and Steel
Added new sprite animations for Alex and Silver
Added new sprite animations for various other characters
Updated Kent tileset
Updated Bower Bridge tileset
Updated forest dungeon tilesets
Updated cave dungeon tilesets
Added broken raft sprites to Underneath Britannia
System Changes:
Updated title logo
Updated HP, MP, and TP gauge and cost colours
Other Changes:
A warning message now displays when trying to leave Kent without first speaking to Morgan
Removed enemy encounters within vicinity of the large puzzle in Gemad Forest
Bug Fixes:
Fixed troop name displaying incorrectly after a boss battle
Fixed an issue where Brant's dialogue would play upon entering Crystal Caverns even if he hasn't joined the party yet
Fixed an issue where party members would stop following when using 'Return' under certain circumstances
Fixed an issue causing cutscenes to play when they weren't supposed to
New Additions:
New game mode "Quest B" has been added for owners of Tivick'ing! Chronicles -Another Story-
※Base game required to access Tivick'ing! Chronicles -Another Story- content
Source
Changelog.gg summarizes and formats this update. How we read updates.
