What changed
2 fixes0 additions2 changes0 removals
- Gameplay
- Fixes
- UI and audio
changedI was in the middle of freshening up the mobile VR versions of Titans of Space, and then someone told me that Oculus Remote support was sort of broken in Update #2. Oops! Decided to fix that and bring over the improvements I was working on back to PC right away.
fixedFixed Oculus Remote support.
changedReorganized & simplified the first few menu scenes for a better user experience. The old "Wait for Input" and "Automatic" button interaction types are now called "Point & Click" and "Point & Wait". And, in Point & Wait mode, all buttons now show visible timer progression.
fixedFixed the pixelly inner edges for Saturn's rings.
Titans of Space PLUS changes
changedI was in the middle of freshening up the mobile VR versions of Titans of Space, and then someone told me that Oculus Remote support was sort of broken in Update #2. Oops! Decided to fix that and bring over the improvements I was working on back to PC right away.
fixedFixed Oculus Remote support.
changedReorganized & simplified the first few menu scenes for a better user experience. The old "Wait for Input" and "Automatic" button interaction types are now called "Point & Click" and "Point & Wait". And, in Point & Wait mode, all buttons now show visible timer progression.
fixedFixed the pixelly inner edges for Saturn's rings.
I was in the middle of freshening up the mobile VR versions of Titans of Space, and then someone told me that Oculus Remote support was sort of broken in Update #2. Oops! Decided to fix that and bring over the improvements I was working on back to PC right away.
Fixed Oculus Remote support.
Reorganized & simplified the first few menu scenes for a better user experience. The old "Wait for Input" and "Automatic" button interaction types are now called "Point & Click" and "Point & Wait". And, in Point & Wait mode, all buttons now show visible timer progression.
Fixed the pixelly inner edges for Saturn's rings.
Lots of other bug fixes and UX adjustments.
I appreciate the patience of all those buying into early access!