Full notes
Full TIS-100 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Performance
Today's update consists mostly of bug fixes for the specification editor.
When inserting text into a text editor, whitespace is now removed from the end of the text buffer if it would allow the text to fit when it previously would not.
Increased the "fast" playback speed of the simulation, and fixed a bug where it could cause the framerate to tank if it ran too fast.
Fixed a crash when specifying streams of the wrong length.
Fixed a crash when required functions were missing.
Fixed a bug where scripts could run indefinitely, causing the game to hang.
Fixed a crash when placing non-compute nodes next to inputs or outputs.
Fixed a bug where, when returning to the specification editor from a custom puzzle, the puzzle would no longer be selected.
Fixed a crash when deleting specifications with the game running.
Fixed a bug where you couldn't actually switch between pages of the specification editor.
Fixed a bug where values less than -99 would be formatted incorrectly in outputs. However, you can no longer specify values less than -99 in custom puzzles as a result.
Source
Changelog.gg summarizes and formats this update. How we read updates.
