Full notes
Full Tired update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- UI and audio
- Store
Tired changes
Steam post imageJust a quick update - the project is still very much alive and moving forward.
Here’s what I’ve been working on:
(way) MORE tracks
Lighting and performance improvements
Revamping the physics and overall handling
Reworking the UI
Fixing bugs and improving stability
Track and cosmetics unlock system
A lot of the recent work has been focused on improving the core feel of the game. The handling changes especially are making a big difference, and I’m continuing to iterate until it feels right.
Thanks for sticking around and for the continued support. More updates soon.
Source
Changelog.gg summarizes and formats this update. How we read updates.
