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Steam News21 February 20264mo ago

Devlog 2026-Feb

Steam post imageJust a quick update - the project is still very much alive and moving forward.

Full notes

Full Tired update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions3 changes0 removals
  • Performance
  • UI and audio
  • Store
changedLighting and performance improvements
changedReworking the UI
fixedFixing bugs and improving stability
changedTrack and cosmetics unlock system

Tired changes

changedLighting and performance improvements
changedReworking the UI
fixedFixing bugs and improving stability
changedTrack and cosmetics unlock system

Steam post imageJust a quick update - the project is still very much alive and moving forward.

Here’s what I’ve been working on:

  • (way) MORE tracks

  • Lighting and performance improvements

  • Revamping the physics and overall handling

  • Reworking the UI

  • Fixing bugs and improving stability

  • Track and cosmetics unlock system

A lot of the recent work has been focused on improving the core feel of the game. The handling changes especially are making a big difference, and I’m continuing to iterate until it feels right.

Thanks for sticking around and for the continued support. More updates soon.

Source

Steam News / 21 February 2026

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