Full notes
Full Tinyfolks update
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What changed
- Maps
- Gameplay
- UI and audio
- Fixes
- Balance
Tinyfolks changes
Hi all !
I've been pretty busy tracking down bugs and overall managing the launch, but planning to start adding new features and content soon ! I'm thinking about adding a codex, new town activities, new biomes and ways to upgrade the ruler, stay tuned ;)
Changelog
Added a new folk class ! Go find it at the tavern ;)
You can now rename your folks by clicking the pen icon in the population UI.
Fixed the "final boss not dying in folk mode" bug, again, very sorry about this one.
Fixed invetory stacks being replaced when unequiping an object.
Changed the "Simple" achievement requirements. Now instead of beating the game without upgrading a building, you only need to beat the game with a max population of 6 or less.
Fixed bugs where applying the Defense Rune and/or improving a folk's armor made him hurt.
Fixed a slight error in the final boss AI
Fixed some typos in FR/EN (IT, ES and DE versions are being worked on)
Fixed a soft lock when using thieves against the ruins boss
Source
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