In this update9
Full notes
Full Tiny Tied update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Balance
- UI and audio
- Fixes
Tiny Tied changes
Hey, long time no see!
Well, once again, a lot of time has passed since the last update. More than a year, in fact! Oops. But a lot has happened in the meantime! To get straight to the point, here's a friendly reminder that the game is still in development :) As a reward for your patience, the new v0.4.0 update for the demo is now available! It includes lots of bug fixes, optimizations, changes, and of course more content for the story and the game!
FEATURES
More allies! Steam post image
When you befriend Allyzabeth during combat, she will join your team as an ally afterwards (more or less voluntarily).
New characters!
Steam post image
You can meet this mysterious new obstacle character right after your fight with Allyzabeth.
A new minigame!
Steam post image
Everybody loves minigames! And this one is a rhythm minigame! You can play it after interacting with the mysterious figure mentioned above. Some of you might ask 'Wait, no new fight?'. Good question!
More story content!
More content has been added in general. Some people have a lot to say now!
And that's it...?
Maybe, if you go back once things have burned out, you’ll find something new. But I wouldn’t bet my hand on it.
That's all for the major features so far! I also included some social media links like Bluesky and Discord in the title screen, if you want to be updated with the latest development news! There is also a link to a Google formular to send me a bug report, if you find anything weird or broken in the new version. That would help me a lot! :)
Well then, I hope you have fun with the new version!
Further below is a list of (more technical) changes and bug fixes, if you're interested.
CHANGES
Adjustments in the combat system
Adjustments in enemy HP and MP
Buffed Ignore interaction so you don't sit in combat forever (I'm sorry but you did this to yourself)
Adjusted one of Allyzabeth's attacks to give you more time to react
ALL of your selections in combat are now remembered, so you can just spam the Z/Y button through the menu if you want to repeat your actions
Adjusted Allyzabeth's theme. That ear-piercing part is now gone. Sorry for that!
Adjusted text in speech bubbles
Some dialog changes
BUG FIXES
Fixed a lot of typos
Fixed background music sometimes not playing when it actually should be playing
Fixed some areas where Mi got stuck in a tree (and I'm afraid this won't be the last time...)
Fixed a bug where an enemy healed right after getting the final hit still counts as defeated even though they have HP again
Fixed a bug where you get softlocked if you don't speak with Allyzabeth enough when first interacting with her, then save the game, then leave and return to the game (that was a wild one)
A lot of more bug fixes but this list is already too long now and I don't want to write an essay here
Source
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