Repeated intro
What changed
0 fixes2 additions2 changes0 removals
addedI’ve released a new update today focused on lighting and visual effects . This pass improves the overall look of every level and brings Tiny Terra Spaces closer to the stylised feel I’ve been aiming for.
addedI’ve also added clear text labels in the New Game menu to show which modes are Sandbox and which are the Campaign , helping players understand which modes are endless and which offer cosy objectives.
changedThis update builds on the recent additions such as achievements and partial controller support , continuing to refine the experience.
changedI hope you enjoy the improvements.
Tiny Terra Spaces changes
addedI’ve released a new update today focused on lighting and visual effects . This pass improves the overall look of every level and brings Tiny Terra Spaces closer to the stylised feel I’ve been aiming for.
addedI’ve also added clear text labels in the New Game menu to show which modes are Sandbox and which are the Campaign , helping players understand which modes are endless and which offer cosy objectives.
changedThis update builds on the recent additions such as achievements and partial controller support , continuing to refine the experience.
changedI hope you enjoy the improvements.
I’ve released a new update today focused on lighting and visual effects. This pass improves the overall look of every level and brings Tiny Terra Spaces closer to the stylised feel I’ve been aiming for.
I’ve also added clear text labels in the New Game menu to show which modes are Sandbox and which are the Campaign, helping players understand which modes are endless and which offer cosy objectives.
This update builds on the recent additions such as achievements and partial controller support, continuing to refine the experience.
I hope you enjoy the improvements.
Thank you for playing! See you in the next update.
Silviu