Hey everyone, It’s been a busy month, and a lot has been happening behind the scenes. I’m getting closer to having the Steam demo ready - this will be the main place where everyone can try the game.
Full notes
Full Tiny Terra Spaces update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone,
What changed
0 fixes2 additions3 changes0 removals
Gameplay
Maps
UI and audio
changedTiny Terra Spaces is a cosy builder inspired by the Scottish isles. The goal is to create a gentle experience with calming music, light resource management, and a tight, handcrafted set of buildings. It isn’t meant to be a complex or advanced city builder with deep tech trees. Instead, you’ll have a focused, historically inspired buildings to create your own warm, characterful community.
addedI’ve recently put together a longer gameplay video, along with several shorter clips showing both Freeplay Mode - where you build an island entirely from scratch - and Hop Mode, which lets you travel between multiple Scottish isles. More buildings have been added, and I’m currently working on new decorations, more production and farming options, and possibly some new terrain tiles to help shape your islands more easily.
changedFurther improvements to UI and weather system:
changedOver the next couple of months, I’ll be focusing on making each of the six Hop Mode islands feel as unique as possible. I’m working to reflect their historical wildlife, vegetation, and geography within the game’s stylised terrain. NPCs are also receiving more functionality, and I’ll keep iterating on assets as I prepare the demo for you all to try. I’m genuinely excited to share it.
addedThank you again to everyone who has wishlisted the game, followed the development, or shared it with a friend - it all helps. And if you’re new here, feel free to wishlist to stay updated.
Tiny Terra Spaces changes
changedTiny Terra Spaces is a cosy builder inspired by the Scottish isles. The goal is to create a gentle experience with calming music, light resource management, and a tight, handcrafted set of buildings. It isn’t meant to be a complex or advanced city builder with deep tech trees. Instead, you’ll have a focused, historically inspired buildings to create your own warm, characterful community.
addedI’ve recently put together a longer gameplay video, along with several shorter clips showing both Freeplay Mode - where you build an island entirely from scratch - and Hop Mode, which lets you travel between multiple Scottish isles. More buildings have been added, and I’m currently working on new decorations, more production and farming options, and possibly some new terrain tiles to help shape your islands more easily.
changedFurther improvements to UI and weather system:
changedOver the next couple of months, I’ll be focusing on making each of the six Hop Mode islands feel as unique as possible. I’m working to reflect their historical wildlife, vegetation, and geography within the game’s stylised terrain. NPCs are also receiving more functionality, and I’ll keep iterating on assets as I prepare the demo for you all to try. I’m genuinely excited to share it.
addedThank you again to everyone who has wishlisted the game, followed the development, or shared it with a friend - it all helps. And if you’re new here, feel free to wishlist to stay updated.
It’s been a busy month, and a lot has been happening behind the scenes. I’m getting closer to having the Steam demo ready - this will be the main place where everyone can try the game.
Tiny Terra Spaces is a cosy builder inspired by the Scottish isles. The goal is to create a gentle experience with calming music, light resource management, and a tight, handcrafted set of buildings. It isn’t meant to be a complex or advanced city builder with deep tech trees. Instead, you’ll have a focused, historically inspired buildings to create your own warm, characterful community.
I’ve recently put together a longer gameplay video, along with several shorter clips showing both Freeplay Mode - where you build an island entirely from scratch - and Hop Mode, which lets you travel between multiple Scottish isles. More buildings have been added, and I’m currently working on new decorations, more production and farming options, and possibly some new terrain tiles to help shape your islands more easily.
Here are some screengrabs of development of the game and the videos as well:
Sheep/Cow/Pig farms.
Workshops, carpenters and blacksmiths:
Further improvements to UI and weather system:
Over the next couple of months, I’ll be focusing on making each of the six Hop Mode islands feel as unique as possible. I’m working to reflect their historical wildlife, vegetation, and geography within the game’s stylised terrain. NPCs are also receiving more functionality, and I’ll keep iterating on assets as I prepare the demo for you all to try. I’m genuinely excited to share it.
Wishlist numbers continue to rise, which is amazing to see - thank you so much for the support so far. I’m also hoping to secure more funding so I can continue improving the project. If you’d like to help, spreading the word means a lot, and you can also support the ongoing Kickstarter campaign:
Every pound will go straight back into development if the campaign is funded. We’re currently at £294 / £1500, with 21 days left, and I’d love to keep the momentum going.
Thank you again to everyone who has wishlisted the game, followed the development, or shared it with a friend - it all helps. And if you’re new here, feel free to wishlist to stay updated.