Full notes
Full Tiny Tanks update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Performance
- Fixes
Hello everyone,
we have been very busy with collecting all your feedback and fixing issues in the game. Today we are releasing another big patch with many additions and fixes. Please read the detailed report below. There were a number of patches before this, but we thought it would be a good idea to include all the changes that happened since the last official announcement on April 14th, 2019. Here is the full list of things that have changed since then:
Changes, Fixes, and Improvements
Added matchmaking so you can automatically find other players
Added lobby ping display
Added a work-in-progress in-game display which game mode and modifier are currently being played
Added new map: Tropical Island
Added the ability to select community maps for online matches
Added an error notification when the player tries to upload a map without a name or description
Added a sound for the game mode: Bomb Belt, so that players can hear when the bomb will go off
Fixed a number of in-game crashes. These were caused by the skidmark system and our system that helps us to improve network traffic
Fixed the tutorial instruction cards
Fixed Dutch translation
Fixed Russian translation
Fixed Invite spamming
Fixed the (probably) last endless loading screen
Fixed screen mode settings
Fixed the tank spawns if no spawn points were set with the editor
Fixed not being able to set spawn flags in the editor when they were touching the ground
Fixed the nameplates translation in local multiplayer and editor play-mode
Fixed the translation of the first message in the tutorial for English and German
Fixed a bug that would start the editor play-mode as soon as the player created a new map
Fixed a bug where you could not change the language from the editor menu
Fixed a bug where the plateau icon in the editor was tinted red
Fixed a bug where the grid-snapping in the editor would not work correctly with keyboard/mouse controls
Fixed a bug where the community map browser would offer the option to limit the time-frame when sorting by newest maps
Fixed a bug where pressing escape would not leave the editor menu correctly
Fixed a bug in the editor where you could only spawn new blocks after switching the block type when creating a new map
Fixed the splash-screen message for languages with special fonts
Fixed a bug where players could not toggle the controls panel with the keyboard
Fixed a bug where parts of the controller recommendation screen were not translated
Improved menu navigation
Improved the showing time of the driving mode message in the tutorial from 20 to 15 seconds
Improved the showing time of the toggle message in the tutorial from 7 to 15 seconds
Improved the keyboard/mouse icon for using the fill-tool
What's next
We want to start researching bots soon, as it is one of the most requested features at the moment. This will take time though and we can not give any ETA on this right now
We want to improve game modes based on your feedback and get a few game modes we currently are still working on in the game
We want to improve performance a lot. There are many potential optimizations we can do
We hope that you are enjoying the game so far and want to thank you for all your support and feedback. Please keep it coming! :) Kind regards, Jannik & Lukas
Source
Changelog.gg summarizes and formats this update. How we read updates.
