Full notes
Full Tiny Rogues update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello fellow Tiny Rogues! Steam post image
What changed
- Gameplay
Tiny Rogues changes
Give me another two weeks or so for this month's blog post.
I'm currently in the final stretch of (re-) implementing all of the weapons, and I'd rather wait until that's done so I can properly showcase everything in one bigger blog post. Steam post image
I'm really happy with how the weapons are shaping up. Spending the extra time on all the little details has made a much bigger difference than I expected.
All those small touches really take the quality of the game to the next level.
Here is a super tiny teaser. I promise, this barely scratches the surface of the polish that's going into this update. Many weapons now feature unique presentation details. For example, the Cyber Sickle's laser cutting technology is fully animated and occasionally emits little bursts of electric sparks.
TTYS,
RubyDev
Source
Changelog.gg summarizes and formats this update. How we read updates.
