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Steam News20 July 20232y ago

Early Access to Full Release v1.0, all features added to date

Tiny Football is reaching a significant milestone as it comes out of 6 months of Early Access into full release, version 1.0. This is a round up of all features that have been added to the game in that time.

In this update1

Full notes

Full Tiny Football update

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What changed

0 fixes7 additions7 changes0 removals
  • Gameplay
  • Events
  • UI and audio
  • Compatibility
addedTiny Football is reaching a significant milestone as it comes out of 6 months of Early Access into full release, version 1.0. This is a round up of all features that have been added to the game in that time. I'm very grateful to all those who have contributed feedback and taken an interest in the game. And the work doesn't stop now, I'll continue to put out updated versions with new features and fixes, as well as taking ideas from players.
changedEnhancements to gameplay
changedI improved the AI of the opposing team, making them more challenging to play against, less predictable and working more defensively using zonal marking.
changedAdditionally, players will make attacking runs after passing. Visually this makes off the ball players appear less static than before but more importantly they are working together as a team whether defending or attacking.
changedSeason enhancements
addedMore countries have been added to the season mode in addition to English club teams. So far I've added German, French, Italian, Spanish and Scottish.

Tiny Football changes

addedTiny Football is reaching a significant milestone as it comes out of 6 months of Early Access into full release, version 1.0. This is a round up of all features that have been added to the game in that time. I'm very grateful to all those who have contributed feedback and taken an interest in the game. And the work doesn't stop now, I'll continue to put out updated versions with new features and fixes, as well as taking ideas from players.
changedEnhancements to gameplay
changedI improved the AI of the opposing team, making them more challenging to play against, less predictable and working more defensively using zonal marking.
changedAdditionally, players will make attacking runs after passing. Visually this makes off the ball players appear less static than before but more importantly they are working together as a team whether defending or attacking.
changedSeason enhancements

Tiny Football is reaching a significant milestone as it comes out of 6 months of Early Access into full release, version 1.0. This is a round up of all features that have been added to the game in that time. I'm very grateful to all those who have contributed feedback and taken an interest in the game. And the work doesn't stop now, I'll continue to put out updated versions with new features and fixes, as well as taking ideas from players.

Enhancements to gameplay

I improved the AI of the opposing team, making them more challenging to play against, less predictable and working more defensively using zonal marking.

Additionally, players will make attacking runs after passing. Visually this makes off the ball players appear less static than before but more importantly they are working together as a team whether defending or attacking.

Season enhancements

More countries have been added to the season mode in addition to English club teams. So far I've added German, French, Italian, Spanish and Scottish.

I also added a new feature that allows players to buy and sell players during the transfer window to enable squad building. Also, players now age and retire as well as new players coming up through the youth squads adding a slight managerial feel to the game, whilst keeping it fun and simple.

Improving the user interface (UI)

I wanted to make the game more visually appealing for players. I added a new main menu screen, which allows players to easily navigate through different game modes, such as quick match, season mode, and tournaments.

Team selection screens got a major face lift with animated carousel sliders to choose national and club teams from various countries. I also improved the layout of options screen prior to each match to allow users to set options there and then, as well as choose team colours.

An updated player selection screen allows better visualisation of formation on the pitch. A new squad selection screen during match fixtures has been added to allow changing of squad and tactics between matches.

Addition of female players and Women's World Cup

In addition to the existing Men's World Cup, I've added a Women's World Cup to allow players to compete in either of these prestigious events... just in time for the Women's World Cup 2023 kicking off in Australia and New Zealand.

Overall, I am excited to introduce these new features to Tiny Football and hope that players will enjoy them. I believe that the improvements to the UI, gameplay, and game modes will enhance the overall player experience and make Tiny Football even more fun to play. And with a long list of features yet to come, I'm looking forward to what new additions I can add over the next few months.

Continued support and additional features

Finally, I'd like to mention that I will continue to build upon the progress made so far. I've still a host of additions I'm keen to add. In fact, I already have the next update in beta testing and plan on following up with more. I still enjoy developing the game and watching it grow so watch this space for new and exciting features.

Source

Steam News / 20 July 2023

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