Full notes
Full Tinkertown update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Maps
- Fixes
Tinkertown changes
Dear Tinkerers,
Today, we have some exciting news to share: We’ve updated our UI to make the game even more accessible to all players! This big quality-of-life improvement also comes with several smaller fixes and squashed bugs, which you can find in the full patch notes down below.
We have been able to improve readability by shifting from our previous pixel-font style to a more readable version, that still matches our Tinkertown aesthetic, but ensures that the in-game text is a bit clearer. Additionally, we have adjusted the positions of several UI elements and included keyboard and mouse icons for all of our non-controller-wielding Tinkerers!
We are looking forward to hearing your feedback about the big and small changes for this patch. Here is a full list of the complete patch notes:
New UI theme
New fonts for improved readability
New icons in-game to support navigation
Improved positions of several UI elements for better user experience
Added icons for keyboard and mouse
Added display on the bottom of the screen showing usable buttons for active interfaces
Fixed issue in the settings menu, when moving through tabs, sometimes not displaying
Updated missing localizations for certain UI elements
Improved visibility for the shovel cursor
Added a new track in the Forest Biome at night
Fixed bugs and inconsistencies
Thanks for staying with us and keeping up to date on our progress, as we keep improving our game to be the best it can possibly be – for you!
Your Tinkertown Team!
Source
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