Full notes
Full TinkerQuarry update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Released: March 25 Major Changes: -Endgame paths and cutscenes added (the game now has a clear beginning, middle, and conclusion!) -Secret "Cinematic" Ending Added -Dreamcatcher room and (Playable) Mirror room added -Credits updated with all proper information -Camime Game #2 Added. Possible #3 will be added in the future post-release. -Some new items and Skills added Minor Changes: -Fixed being able to walk away during chimera fight cutscene -Fixed Skid-related cutscene looping issues -Fixed other Looping issues -Clint does not steal Peter’s face anymore -Wrangled other instances of Clint appearing when he should not be -Battle Tutorial Skip option -Added extra dialogue in early game to assist lost players -File optimization / deletion of unused or decrepit tracks and assets -Ire will now peer out of his dresser to make him more easily discoverable by players -Odette now has uniquely colored pedestals for each floor, corresponding with floor color -Flashbacks now have some dialogue -Improved some Skill animations and Sounds (Default, Bite, etc) -Updated some old code -Added Raffle Winner minor cameo easter egg -Fixed "Backwards Tenor" bug -Fixed many smaller bugs, mostly text formatting and spelling errors To Be Added (in 1.0): -Whiskers / Skid alt dialogue for ending(s) -Fix minor RGP (Secret battle) issues -DLC Panel (needs more work) -Other small, non-major additions REMINDER: This is the PRE-RELEASE build for v1.0! Expect a few hotfixes if any bugs are found. Please report any bugs you find to the discord. Once 1.0 is released (ETA pending) TinkerQuarry will no longer be Free-To-Play for new players. Please see THIS post for more information.
Source
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