Tingus Goose
Steam News 10 December 20255mo ago

Performance Nightmare 1.0.7 Hotfix update

This is part one of many of our upcoming fixes. Expect more optimisation waves over the next few days as we continue tuning physics, collisions, and memory usage. Optimization for the lag Reworked clicker visual effects…

Update log

Full Tingus Goose update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix0 additions5 changes1 removal
  • Gameplay
  • Fixes
changedOptimization for the lagReworked clicker visual effects and interactions to reduce memory and CPU demands
changedOptimization for the lagBlossom collision now ignores non-Tingis to reduce calculation overload
changedOptimization for the lagAdjusted physics timing to lower calculation intensity (things should stop passing through the universe unexpectedly)
removedOther fixesClicking VFX will no longer block objects
fixedOther fixesFixed German text issue
changedOther fixesUpdated BGM licence content

This is part one of many of our upcoming fixes. Expect more optimisation waves over the next few days as we continue tuning physics, collisions, and memory usage.

Optimization for the lag

  • Reworked clicker visual effects and interactions to reduce memory and CPU demands

  • Optimize the Tingi value calculation system to reduce CPU demands

  • Blossom collision now ignores non-Tingis to reduce calculation overload

  • Adjusted physics timing to lower calculation intensity (things should stop passing through the universe unexpectedly)

Other fixes

  • Clicking VFX will no longer block objects

  • Fixed German text issue

  • Updated BGM licence content

  • Updated app icon

  • Fix the Test tube blossom visual issue

  • Fix the Test tube and orange juice blossom info preview

This update should push your framerate from “PowerPoint presentation” toward “playable chaos”. More tuning soon!

Sweaty Chair Studio

Source

Steam News / 10 December 2025

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