Full notes
Full TimeToDie update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Gameplay
TimeToDie changes
The purpose of this road map is to show what features we are planning to implement until the release of the game. Also, we hope to get enough feedback and ideas from you to make the game better and more enjoyable!
In game tutorial.
Steam cloud.
Allow the player to spend the collected coins on upgrades
Add more sound to the game.
Add music to the game.
Blocking and parry mechanics.
Fix projectiles for mobs.
Implement the story mode.
Allow the player to use a bow.
Add extra content.
Steam achievements.
Make game bosses to have scripted combat.
Steam Leaderboard.
Oculus Rift support
Allow players to set items and monsters on fire
Allow players to mark locations.
Please feel free to discuss the features that we presented in the Suggestions sub forum.
Source
Changelog.gg summarizes and formats this update. How we read updates.
