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Steam News24 March 20251y ago

TimeLost Early Access Update Patch 1.0.8

Patch Notes 1.0.8 General Increased Light Dodge distance SLIGHTLY - Reduced Light Dodge Stamina cost 50->35 - Improved Hidden Forest's Medium settings Gamemodes Added Health Spawners to TDM and Control Point maps that H

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Full notes

Full TimeLost update

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What changed

1 fix1 addition2 changes0 removals
  • Balance
  • Maps
changedGeneralIncreased Light Dodge distance SLIGHTLY - Reduced Light Dodge Stamina cost 50->35 - Improved Hidden Forest's Medium settings
addedGamemodesAdded Health Spawners to TDM and Control Point maps that Heal for 20 and grant a heal over time effect - Implemented new TDM map: Sands of Time - Fixed TDM Match starting time
changedStatusesReduced Bleed duration 8->4
fixedStimulantsFixed Shut Down Stim to be purchasable in Market - Increased Swifty Stim duration 3->8 seconds - Health Stim cooldown reduced 150->120 - Regen Stim cooldown reduced 150->120 - Stoneskin Stim cooldown reduced 60->45 - Purge Stim duration increased 5->10 - Reap Stim cooldown reduced 60->45 - Reap Stim duration increased 5->6 - Burning Man Stim cooldown reduced 90->60 - Burning Man now applies Burn - Grav Stim now applies a 3 second Slow
Light Dodge distance SLIGHTLY - Reduced Light Dodge Stamina cost5035Light Dodge distance SLIGHTLY - Reduced Light Dodge Stamina cost decreased, nerfBleed duration84Bleed duration decreased, nerf

TimeLost changes

changedIncreased Light Dodge distance SLIGHTLY - Reduced Light Dodge Stamina cost 50->35 - Improved Hidden Forest's Medium settings
addedAdded Health Spawners to TDM and Control Point maps that Heal for 20 and grant a heal over time effect - Implemented new TDM map: Sands of Time - Fixed TDM Match starting time
changedReduced Bleed duration 8->4
fixedFixed Shut Down Stim to be purchasable in Market - Increased Swifty Stim duration 3->8 seconds - Health Stim cooldown reduced 150->120 - Regen Stim cooldown reduced 150->120 - Stoneskin Stim cooldown reduced 60->45 - Purge Stim duration increased 5->10 - Reap Stim cooldown reduced 60->45 - Reap Stim duration increased 5->6 - Burning Man Stim cooldown reduced 90->60 - Burning Man now applies Burn - Grav Stim now applies a 3 second Slow

Patch Notes 1.0.8

General

  • Increased Light Dodge distance SLIGHTLY - Reduced Light Dodge Stamina cost 50->35 - Improved Hidden Forest's Medium settings

Gamemodes

  • Added Health Spawners to TDM and Control Point maps that Heal for 20 and grant a heal over time effect - Implemented new TDM map: Sands of Time - Fixed TDM Match starting time

Statuses

  • Reduced Bleed duration 8->4

Stimulants

  • Fixed Shut Down Stim to be purchasable in Market - Increased Swifty Stim duration 3->8 seconds - Health Stim cooldown reduced 150->120 - Regen Stim cooldown reduced 150->120 - Stoneskin Stim cooldown reduced 60->45 - Purge Stim duration increased 5->10 - Reap Stim cooldown reduced 60->45 - Reap Stim duration increased 5->6 - Burning Man Stim cooldown reduced 90->60 - Burning Man now applies Burn - Grav Stim now applies a 3 second Slow

Source

Steam News / 24 March 2025

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