In this update3
Full notes
Full TimelineTown update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Performance
TimelineTown changes
New Features
π¨ New "Overview" panel in the drawing screen β see the whole illustration in the top-left at all times, even while zoomed in.
π£ Share your profile to π (Twitter) / Bluesky directly from the profile screen β your Friend ID and public profile URL are inserted into the post automatically, so finding new friends is one click away.
Improvements
The drawing screen now always renders at "Medium" text size, even when your global text size is set to Large/Small. Fixes layout shifts and unreachable buttons.
Confirmation modal added to the "Done" button so you don't lose your drawing by mistapping.
Re-saving an existing draft now overwrites instead of creating a new entry β no more draft duplication from the same session.
Fixed an issue where the game speed could silently drop to 0Γ while drawing.
Layer panel thumbnails now use a light checker background, and the visibility-toggle icon's backing color adapts per theme for better contrast.
The top bar is now locked to a stable 2-column layout β the XP bar no longer jumps to a new line or vanishes unexpectedly.
The speed pill (Γ1 / Γ2 / 0Γ) is now always visible, so pausing and resuming no longer shifts the UI sideways.
Shortened the "Skip to morning" button to "π Morning" so its appearance/disappearance no longer pushes the surrounding UI around.
Bug Fixes
Fixed the tutorial banner (follow/achievement hints, etc.) flickering every second.
Fixed CSS detaching momentarily when clicking an avatar in the "new friends" notification.
Source
Changelog.gg summarizes and formats this update. How we read updates.
