Full notes
Full 壶中日月 Timeless Teapot update
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What changed
- Gameplay
- Events
- Balance
- Performance
- UI and audio
- Fixes
壶中日月 Timeless Teapot changes
**[Core New Content]**
**"Endless Trials" Challenge Mode**
Consecutive battles against 5 bosses, with state inheritance (HP/cooldowns/disciple survival).
Exclusive drops: **"Mystic Abyss"** and **"Crimson Glaze"** prefix equipment.
Unlocked after reaching **500+ floors** (requires clearing one Secret Realm battle if above 500).
If failed or completed, restarts from the beginning (infinite loop).
**"Dao Arts System" Major Upgrade**
Added **10 advanced Dao Arts** (Fire/Metal/Wood/Water/Earth attributes).
**Fire Attribute**:
*Celestial Flame (Gold)*: Burns armor, significantly reduces target defense.
*Scorching Decay (Red)*: Inflicts continuous burn damage.
**Metal Attribute**:
*Golden Light Mantra (Gold)*: Dazzles enemies, reducing accuracy.
*Metal Penetration Technique (Red)*: Weakens enemy accuracy based on attack ratio.
**Wood Attribute**:
*Rampant Growth (Gold)*: Entangles enemies, dealing AoE damage.
*Divine Seed (Red)*: Boosts defense.
**Water Attribute**:
*Skywater Reflection (Red)*: Enhances stat conversion efficiency.
*Frozen Soul (Gold)*: Reduces target’s max HP.
**Earth Attribute**:
*Shining Crystal (Gold)*: Suppresses enemy attack power.
*Meteor Impact (Gold)*: Deals massive single-target damage.
**"Ascension Realm" Breakthrough System**
New realm unlocked, raising disciple level cap to **5020**.
Secret Realm challenges expanded to **5000 floors**.
Disciples can now ascend to the **Ascension Realm**.
**Equipment System Expansion**
New tiers: **"Realm Breaker"** and **"Finality"**.
New sets: **"Mystic Abyss Legacy"** and **"Crimson Glaze Destiny"**.
**Steam Achievements Integration**
**24 new achievements** to unlock.
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**[Optimizations & Improvements]**
**UI & Interaction**
Added **resolution and fullscreen settings** in the options menu.
Added **detailed Dao Arts damage UI** during combat (hover to view specifics).
Added **Body Refinement progress display** (visible in character and training screens).
Added **breakthrough success/failure visual effects**.
Added **quick-access gear reforging** (directly from inventory).
Added **equipment bonus details page** (click left-side button in gear menu).
Added **equipped Dao Arts enhancement attributes** (e.g., "Arcane x3," "Burst x2").
Added **sorting for formation gems** (by score/quality/level).
Added **hover tooltips for world structures**.
Added **early-game tutorial guidance**.
Improved **character info display** (shows level and optimized realm visualization).
Improved **Dao Arts equipping interface** (sorted by equipped disciples).
Improved **hotkey logic** (ESC now closes the current menu first).
Improved **collapsible quest log**.
Increased **auto-battle timeout to 3 minutes**.
Optimized **Body Refinement mechanics** (click disciples to train directly).
Added **visual disciple training progress** (displayed in character screen).
Enhanced **breakthrough-ready visual cues**.
Fixed **Buff timer inconsistencies**.
Fixed **infinite loop bug when exiting combat at the last moment**.
**Art & Visuals**
Updated **game loading screen**.
Revamped **sect/faction scene art**.
Redesigned **Dao Arts research interface**.
Added **two new disciple gear icon sets**.
Improved **numeric display for formation buffs in combat**.
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**[Other Adjustments]**
**Dungeon difficulty rebalance** (enemy survivability increased post-Lv150).
**Modified percentage-based skills** (e.g., "Searing Grasp," "Earth Sunder").
**Reduced healing Dao Arts multipliers**.
**Various text optimizations**.
Source
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