In this update1
Full notes
Full Time Wasters update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Fixes
Time Wasters changes
New Captain: Doc
Doc commands the power of static electricity and magnetic fields, devising ingenious weapons that cripple enemy spaceships and innovative magnetic upgrades that collect power-ups.
Unlock Captain Doc by Upgrading the Gold Refinery to Level 6
Upgrades
Static Mines - Max Static Mines (3 Levels)
Doc Shields - Max Shields & Defeat Enemies To Recharge 1 Shield (3 Levels)
Doc Power Up Magnet - Gold Magnet Range & Collect Gold Vaults, Time And Space Cubes, Hull Repair & Super Magnets (3 Levels)
Super Static Field (3 Levels)
Added Space Cube Upgrades, Unlock Missions & Steam Achievements
Static Field
Static Mines are fired around the ship, when touched by an enemy they detonate causing an explosion that damages & slows
Static Mines can be manually aimed
Increased Damage by 100%
New golden Super Static Field
Rebalanced Upgrades to be consistent with other weapons
Crew
Can now select 4 Crew members during a run
Hull Repair Pickup
Hull Repair will only be collected if hull needs repair
Elites
Capped the max speed of all Elites
Visual Effects
Slow effects now cause Blue Outline
Early Access Build #808
Fixed a bug where Doc caused Super weapons to stop working for Ravebow, Rosanova, Raven & Azurene
Early Access Build #810
360 Nova: Can be manually aimed
Quantum Probabilities: If there are 5 Hull Repairs and/or 3 Super Magnets waiting to be collected it won't spawn more of those pickups
Source
Changelog.gg summarizes and formats this update. How we read updates.
