Update history
Latest Time Travelling Navy Seal Ninja Warrior updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Time Travelling Navy Seal Ninja Warrior
New bonus level
-New fortress bonus level -Removed previous bonus level, as it wasn't up to content standards in my opinion -Fixed vehicles in future and paradox level -Updated the engine and more to improve performance
Announcement1 changeFixPerformance - Time Travelling Navy Seal Ninja Warrior
Easy Mode
If you have been struggling with the game due to accessibility issues, or you just suck, you can now enable "easy mode" to help you get through tough challenges from the main menu. Have Fun!
Announcement - Time Travelling Navy Seal Ninja Warrior
1.0.0 !!!!
1.0.0! All the content for release is in the game and ready to go. Yes things still need to change, and I'm still taking suggestions, but the game is in an acceptable state for release beta testers will get access soon.…
Announcement1 changeCompatibility - Time Travelling Navy Seal Ninja Warrior
THE FUTURE!
Beta testers now have access to the future level now!
Announcement1 changeCompatibility - Time Travelling Navy Seal Ninja Warrior
Run Better Look Better
Latest update (0.9.25) takes advantage of many optimizations. The extra room for performance is used for post processing to make the game pretty :) I tried not to over do it.
Announcement1 changePerformance - Time Travelling Navy Seal Ninja Warrior
Performance and Vive Wands
New updates dramatically improve performance. Additionally you can adjust the angle that your hands are at within the main menu. This should make things more comfortable for vive users. I hope to test with a WMR headset…
Announcement1 changePerformance - Time Travelling Navy Seal Ninja Warrior
Loot the cow!
Steam curator, Earth in the Porthole, left an awesome recommendation for the game in Russian. Unfortunatley, google translate seems to have butchered his response. “Dynamic action from the 1st person for VR with a dynam…
Store1 change




