Full notes
Full Time Survivors: Chapter 0 update
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What changed
- Gameplay
- Maps
- Balance
- Fixes
- Performance
- UI and audio
[Gameplay changes]
Time Circle completion time reduced by 20%
Refined tree collision boxes in the Stone Age stage
Refined Gargoyle and Golden Gargoyle collision boxes
Hua Hu's speed increases by 5% when swallowing Damascus
Hua Hu can now walk over small obstacles after doubling in size
Increased Shrinker purchasable boost on damage (0.5 -> 2.5, 2 levels)
Plasma weapon boosted
- Ice Orb weaponfreeze effect duration increased by 30%
Fixed: many enemies have inaccurate freeze_resistance values
Fixed incorrect tiers for Tutankhamun and T-Rex Bosses
Kraken suction nerfed
[QoL]
Fixed: Boss music not playing when Boss appears in Skies of Egypt and Ice Age
Fixed: Pyramid collider is too small
Fixed: Pyramid crashes the Sandbox
Fixed: White Wings "Resurrect" button label not translated
Fixed: inaccurate language selection labels for Chinese, Korean, and Japanese (h/t nubecula)
Fixed: Nobu textures are blurred when giant
Fixed: Hua Hu's collider is too big
Fixed: Purple Fog damages player when giant (it should not)
Reduced Flail hit SFX volume
Boomerang weapon: tuned to remove flickering at high projectile speed
- Time CirclesImproved lighting and legibility
T-Rex Boss health bar is now more visible (placed just under him)
Check out this quick guide for beginners and advanced players: https://steamcommunity.com/sharedfiles/filedetails/?id=3142026192
Thank you for playing our game! - Cris, DDT, Lele 🌙🌶️ (Lunar Chili team)
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Source
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