Full notes
Full Time Knight VS. Zombies update
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What changed
- Gameplay
- Store
- Balance
- Fixes
Time Knight VS. Zombies changes
Today's update brings a lot of improvements!
The easy difficulty now includes 90 seconds instead of 60.
The normal and normal+ difficulties now include 45 seconds instead of 30.
The hard, hard+, and yolo difficulties still include 30 seconds.
The "Watch" bought in the shop now gives 5 more seconds instead of 3.
There is no longer a need to wait for the stamina bar to completely reload before running.
The ground traps and lasers no longer harm the player in the easy, normal, and normal+ difficulties.
You can now hit the red laser switch at any time to reset the activation timer.
The battery indicator of the yellow laser is more accurate.
You can now shoot faster with the bow.
The arrows of the bow and crossbow now have homing functionality.
A lives counter is now displayed in the shop.
Slimes are easier to hit and easier to dodge.
The shop videos should now play correctly and not freeze.
The game is now supported on Steam Deck, thanks to the verification of multiple users.
Minor bugs have been fixed.
Source
Changelog.gg summarizes and formats this update. How we read updates.
