Full notes
Full Time Glitch update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- UI and audio
Happy New Year 2025 to you and Happy 1 year Anniversary to Time Glitch!
It's been exactly one year since we released Time Glitch on Steam, and we wanted to celebrate that by pushing an update for the game.
This update brings two major additions: - controller support - a helpful new screen to find all story branches As well as a bunch of smaller quality-of-life enhancements.
Check out the full changelog below!
Changelog of the 1.1 update:
The game is now fully playable with a controller and on Steam Deck!
We added a new Hints screen in the menu, with the one and only Time Lich helping you figure out how to reach those timelines you may have missed. This should be helpful to get that eluding 100% completion achievement
The way the game counts timelines changed slightly to account for quasi-duplicates. You might get the 100% completion achievement immediately if you've played the game before
Dice information is now displayed in its own panel, above the story text
Added a confirmation screen when pressing the Quit button
Some helpful instructions appear the first time you have to roll the dice
Speech bubbles are now in the same colour as the character speaking/thinking/screaming
Text in Tabletop mode is slightly bigger and more readable
Dice in Tabletop mode get bigger when hovered and grabbed
Removed text 1+ from Initiative roll
Line spacing was decreased for Accessible font
Also huge Thanks to @LeeneOfficial (from Placeholder Gameworks) for making us really cool Time Glitch themed dice!
Source
Changelog.gg summarizes and formats this update. How we read updates.
