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Steam News23 February 20242y ago

1.0.21

Updated frameworks Updated name plates above team members. Also have nameplate fade over distance Fixed and optimised some code relating to HODL gamemode Fixed some errors with Fog shader Fixed a performance regression

Full notes

Full Tim Climpy's Warfair update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes0 additions4 changes1 removal
  • Gameplay
  • Fixes
  • Performance
  • UI and audio
  • Maps
changedUpdated frameworks
changedUpdated name plates above team members. Also have nameplate fade over distance
fixedFixed and optimised some code relating to HODL gamemode
fixedFixed some errors with Fog shader
fixedFixed a performance regression with audio engine
fixedFixed some issues with Ready Player Me integration
  • Updated frameworks

  • Updated name plates above team members. Also have nameplate fade over distance

  • Fixed and optimised some code relating to HODL gamemode

  • Fixed some errors with Fog shader

  • Fixed a performance regression with audio engine

  • Fixed some issues with Ready Player Me integration

  • Slowed vertical zip lines on tower map

  • Fixed an issue with the text case when readying up

  • Tweaked input popup button size

  • Fixed an issue where on first play, snipers did not have the correct scope

  • Fixed knife kills showing as vehicle

  • Sniper glints no longer show in cars randomly

  • Fixed HODL sound being played across the map, rather than locally to the capture point

Source

Steam News / 23 February 2024

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