What changed
0 fixes0 additions2 changes0 removals
changedChanged the fullscreen behavior to fix an issue that makes the game uncontrollable on Steam Deck. (Steam Deck and controller support are not implemented yet, so for the best experience you'll need to configure controller bindings through Steam.)
changedAs for the full version, I'm currently designing the puzzles for the final town. This has taken longer than expected, so I'm not sure if the game will be released by Q3 2026. Sorry in advance if the release ends up being delayed... I'll continue bringing completed QoL improvements from the full version over to the demo version whenever possible.
Tiling Town changes
changedChanged the fullscreen behavior to fix an issue that makes the game uncontrollable on Steam Deck. (Steam Deck and controller support are not implemented yet, so for the best experience you'll need to configure controller bindings through Steam.)
changedAs for the full version, I'm currently designing the puzzles for the final town. This has taken longer than expected, so I'm not sure if the game will be released by Q3 2026. Sorry in advance if the release ends up being delayed... I'll continue bringing completed QoL improvements from the full version over to the demo version whenever possible.
Changed the fullscreen behavior to fix an issue that makes the game uncontrollable on Steam Deck. (Steam Deck and controller support are not implemented yet, so for the best experience you'll need to configure controller bindings through Steam.)
Expanded the range of keys that can be assigned in the key configuration menu.
As for the full version, I'm currently designing the puzzles for the final town. This has taken longer than expected, so I'm not sure if the game will be released by Q3 2026. Sorry in advance if the release ends up being delayed... I'll continue bringing completed QoL improvements from the full version over to the demo version whenever possible.