Full notes
Full Tilemancer Dungeon update
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What changed
- Fixes
- Gameplay
The second patch is here ! Some very tough bugs have been fixed + some little updates.
Important: You can no longer drag the camera with left click. Please use Right or Middle Click to drag the camera.
BugFixes
Fixed a bug that would let the player bomb the last boss without creating a path to his room while equipped with the slingshot.
Fixed a bug that would prevent the player from bombing the minions in front of the last boss.
Fixed a bug that would freeze the game loop & lock the hero movements when picking up the holy bomb relic.
Fixed a bug that would let a hero skip a room by going through a corner when changing direction at a specific time.
Slightly Increase collider size for rogue heroes. This should prevent a bug that would softlock a level if the rogue hero tries to fight a boss previously moved to a lure room. (NB: I'm not 100% sure this one is fixed as it is very hard to reproduce and doesn't happen every time. so feel free to report it again if you encounter this bug)
Small updates
Removed the possibility to drag the camera with the left click as it led too often to players misclicking on rooms & moving their hero by accident. Please use Right or Middle Click to drag the camera.
Updated the splash screen to let players start the game by clicking.
Changed the action text on the splash screen to be more generic and not input-specific.
Source
Changelog.gg summarizes and formats this update. How we read updates.
