Full notes
Full TILE PERFECT update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
TILE PERFECT changes
I have submitted another update to Tile_Perfect. This will now be considered "Version 1.0". The changelog is as follows:
Added a little visible debug text to troubleshoot anyone with the main menu glitch.
Added keyboard shortcut to force deletion of player progress.
Game will now remember what background was selected before closing the game.
Game will now indicate what version of the game is running in the main menu (currently 1.0).
Better Gamepad support. It is no longer possible to navigate to the "Back" button within a puzzle while on controller. You can leave a puzzle by pressing "B".
Removed a couple of debug codes I accidentally left in earlier builds.
This update will reset any personal progress in puzzles, however this will not clear any leaderboard times you have made.
If anyone is stuck on the main menu, please send a screenshot of what results you get now. Also please note, this game is graphically coded to support only OpenGL Core and Vulkan. If your computer's graphics cannot support either of these, it will not launch properly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
