Full notes
Full Tile Lands update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Events
- Fixes
Just a little update to do some tiiiiny bug fixes and patch a couple things for Quality of Life :D v2.0 is well underway, I'll look to share some info on the timings and progress of it all with you soon!
Changes:
Fixed issue with Turn Fast-Forward increasing turn duration in some cases
Scores now submit to the Leaderboard when ending a round manually
Quarries are now capped at stocking no more coal than would yield a reward when activated
Fixed Quarries getting production bonus from connected Quarries as well as adjacent Quarries
Power Stations are now capped at stocking no more coal than would power a connected City
Power Stations will now only produce one Power Line per activation - this has no impact on the coal cost
Source
Changelog.gg summarizes and formats this update. How we read updates.
