Full notes
Full Tideborne Haven update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- Gameplay
Tideborne Haven changes
Today is a huge milestone for us: the Tideborne Haven Kickstarter is officially live!
What started as a dream inspired by years of working with coral and marine life has grown into something far bigger than we ever imagined. Thanks to your support, Tideborne Haven has already gathered an incredible community of followers who believe in restoring a broken island, protecting wildlife, and building something special together.
For those who are new here, Tideborne Haven is a cozy pixel-art life simulation game where you'll:
Restore damaged reefs and ecosystems • Rescue and rehabilitate wildlife • Clean beaches and rebuild the island town • Dive beneath the waves to discover hidden secrets • Meet a cast of unique islanders • Uncover ancient mysteries surrounding mermaids, shipwrecks, and the island's forgotten past
The Kickstarter will help us expand the game and bring many of our planned features to life while allowing us to continue development at the quality the project deserves.
Whether you back the campaign or simply share it with a friend, every bit of support helps more than you know.
From all of us working on Tideborne Haven, thank you for believing in this project and helping us bring this island to life.
We'll continue sharing development updates, new reveals, and behind-the-scenes progress right here on Steam throughout the campaign.
See you on the island,
Ryan & the Tideborne Haven Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
