What changed
0 fixes0 additions1 change0 removals
changedChangelog of the latest update: - Added the chaos mode to Free Games: you can now activate the chaos mode (the button is under the score) to spice things up a bit! Below you'll find a detailed description of what changes this causes. Generally you'll experience more features (factories, wars, pollution, fires,...) in a shorter period of time / independant from society stats and all that complicated stuff. - The tile chisel brush is now available from the get-go in Free Games (previously it had to be unlocked in the Story mode). Just head over to the settings tab under the Free Game menu and click the checkbox. - For those who experience motion sickness: you can now lock the camera by pressing 'c' and move the brush around freely. P.S. I may be overworked a little bit, so if I screwed something up: you can report all bugs in the Steam discussion boards or the Discord: https://discordapp.com/invite/SvNW8bx *** Chaos Mode Description *** In chaos mode every region has a chaos need (shown on the map under "Show Homes") which needs to be satisfied. If you don't manage to satisfy that need, well... - Pleasure : If you can't light the fire in their heart, they're gonna light a fire in the woods... - Hygiene : If you don't give them soap, they forget all about hygiene and start dumping their trash everywhere... - Fun : If they can't have fun seeing other people fall over, they'll find new fun in making trees fall over... - Thirst : If you can't provide them with enough healthy water, they'll start drinking alcohol... losing all moral standards... and becoming criminals... - Shelter : If they no longer have that soothing safety that date mortar provides, they get all panicky, stumble all the time and create potholes everywhere... Additionally: Factories are built in certain locations, independant from society stats, as long as there's enough fence wood. Wars will break out easier, if one ethnicity has a higher need satisfaction that's making the other one jealous. And finally there's chaos gambling : If you collect fruits and bring them to a building, some crafted items can magically appear and be distributed among your people! Or... something else might happen...
Tidal Tribe changes
changedChangelog of the latest update: - Added the chaos mode to Free Games: you can now activate the chaos mode (the button is under the score) to spice things up a bit! Below you'll find a detailed description of what changes this causes. Generally you'll experience more features (factories, wars, pollution, fires,...) in a shorter period of time / independant from society stats and all that complicated stuff. - The tile chisel brush is now available from the get-go in Free Games (previously it had to be unlocked in the Story mode). Just head over to the settings tab under the Free Game menu and click the checkbox. - For those who experience motion sickness: you can now lock the camera by pressing 'c' and move the brush around freely. P.S. I may be overworked a little bit, so if I screwed something up: you can report all bugs in the Steam discussion boards or the Discord: https://discordapp.com/invite/SvNW8bx *** Chaos Mode Description *** In chaos mode every region has a chaos need (shown on the map under "Show Homes") which needs to be satisfied. If you don't manage to satisfy that need, well... - Pleasure : If you can't light the fire in their heart, they're gonna light a fire in the woods... - Hygiene : If you don't give them soap, they forget all about hygiene and start dumping their trash everywhere... - Fun : If they can't have fun seeing other people fall over, they'll find new fun in making trees fall over... - Thirst : If you can't provide them with enough healthy water, they'll start drinking alcohol... losing all moral standards... and becoming criminals... - Shelter : If they no longer have that soothing safety that date mortar provides, they get all panicky, stumble all the time and create potholes everywhere... Additionally: Factories are built in certain locations, independant from society stats, as long as there's enough fence wood. Wars will break out easier, if one ethnicity has a higher need satisfaction that's making the other one jealous. And finally there's chaos gambling : If you collect fruits and bring them to a building, some crafted items can magically appear and be distributed among your people! Or... something else might happen...
Changelog of the latest update: - Added the chaos mode to Free Games: you can now activate the chaos mode (the button is under the score) to spice things up a bit! Below you'll find a detailed description of what changes this causes. Generally you'll experience more features (factories, wars, pollution, fires,...) in a shorter period of time / independant from society stats and all that complicated stuff. - The tile chisel brush is now available from the get-go in Free Games (previously it had to be unlocked in the Story mode). Just head over to the settings tab under the Free Game menu and click the checkbox. - For those who experience motion sickness: you can now lock the camera by pressing 'c' and move the brush around freely. P.S. I may be overworked a little bit, so if I screwed something up: you can report all bugs in the Steam discussion boards or the Discord: https://discordapp.com/invite/SvNW8bx *** Chaos Mode Description *** In chaos mode every region has a chaos need (shown on the map under "Show Homes") which needs to be satisfied. If you don't manage to satisfy that need, well... - Pleasure: If you can't light the fire in their heart, they're gonna light a fire in the woods... - Hygiene: If you don't give them soap, they forget all about hygiene and start dumping their trash everywhere... - Fun: If they can't have fun seeing other people fall over, they'll find new fun in making trees fall over... - Thirst: If you can't provide them with enough healthy water, they'll start drinking alcohol... losing all moral standards... and becoming criminals... - Shelter: If they no longer have that soothing safety that date mortar provides, they get all panicky, stumble all the time and create potholes everywhere... Additionally: Factories are built in certain locations, independant from society stats, as long as there's enough fence wood. Wars will break out easier, if one ethnicity has a higher need satisfaction that's making the other one jealous. And finally there's chaos gambling: If you collect fruits and bring them to a building, some crafted items can magically appear and be distributed among your people! Or... something else might happen...