Full notes
Full Tidal Shock: Off The Hook update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Fixes
- Balance
Tidal Shock: Off The Hook changes
Patch 1.1.1c adds a handful of tweaks that didn't make it into the 1.1 Update:
Refreshed lighting in the main level
Added timer indicators to warn about the end of the round
Improved map selection for small lobbies
Filled some holes in the map that let you escape into the abyss
Fixed some loading backgrounds showing bright artifacts at lower quality levels
Fixed some misplaced visual effects on control points and reactors
Reduced pistol damage:[expand type="details"]
Previous: 40/45/50/55/60
New: 32/36/40/44/48
[/expand]
Rebalanced shotgun damage:[expand type="details"]
Previous: 96/108/120/132/144
New: 99/108/117/126/135
Shotguns also now do 25% less damage to blockers.
[/expand]
Source
Changelog.gg summarizes and formats this update. How we read updates.
