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Steam News5 December 201510y ago

Big Patch Hitting Soon

Hi everyone, I'm just finishing up the V.1.1 patch for the game that should be released late December or early January. Its basically a pre-patch for an even bigger content patch V.1.2 hitting March 31st 2016.

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Full Tick: The Time Based Puzzle Game update

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  • UI and audio
changedHi everyone, I'm just finishing up the V.1.1 patch for the game that should be released late December or early January. Its basically a pre-patch for an even bigger content patch V.1.2 hitting March 31st 2016. So what will V1.1 contain? It will: - Drastically reduce CPU and RAM usage. - Rework and improve all in-game menus - Provide better access to options and systems. - Completely solve the iffy resolution issue with tabbing in and out then back in. - Unlock Speed Run Mode with a 20 Stage trial. - Unlock the first instance of the Level creator. - Update and improve the tutorial. - Reskins all textures for less VRAM usage. - All but eliminates loading times. - Start ground work on the visual update coming in V.1.2 So that's the basic run down of things i can list off my head. Its a mix of content and QOL (Quality of Life) things, like i said its basically a pre-cursor for the game content patch in V.1.2 which will add dozens of new levels across the game and new mechanics, sounds and music also. Updates for the game will continue all through 2016. Thanks for your support! Have a happy holiday and great new year! ːsteamhappyː

Hi everyone, I'm just finishing up the V.1.1 patch for the game that should be released late December or early January. Its basically a pre-patch for an even bigger content patch V.1.2 hitting March 31st 2016. So what will V1.1 contain? It will:

  • Drastically reduce CPU and RAM usage.
  • Rework and improve all in-game menus
  • Provide better access to options and systems.

Completely solve the iffy resolution issue with tabbing in and out then back in. - Unlock Speed Run Mode with a 20 Stage trial. - Unlock the first instance of the Level creator. - Update and improve the tutorial. - Reskins all textures for less VRAM usage. - All but eliminates loading times. - Start ground work on the visual update coming in V.1.2 So that's the basic run down of things i can list off my head. Its a mix of content and QOL (Quality of Life) things, like i said its basically a pre-cursor for the game content patch in V.1.2 which will add dozens of new levels across the game and new mechanics, sounds and music also. Updates for the game will continue all through 2016. Thanks for your support! Have a happy holiday and great new year! ːsteamhappyː

Source

Steam News / 5 December 2015

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