Full notes
Full Tick, Tank, Boom update
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Repeated intro
Hello players,
What changed
- UI and audio
- Gameplay
Tick, Tank, Boom changes
I apologize for the few weeks of radio silence and delays in updates. On release day, there was a surprising interest by the achievement hunting community, and I quickly noticed that some achievements were broken. Some were not obtainable in the way they were intended to, others were flat out broken and unobtainable. I took great care to test and validate the bug fixes to make sure all achievements work as designed now, that being said I am just a single developer and bugs may still occur. I want to thank all players for their continued interest in Tick, Tank, Boom, the amount of positive reviews and players really surprised me and gave me a ton of motivation to keep working on the game.
This update contains the following changes:
Fix sound volumes varying too much
Fix achievements for place requiring team-based game mode
Fix game end winner points being incorrect in achivement trigger, breaking the quibble achievement
Reduce force team sync interval to 5 seconds in an effort to tackle the stuttering issue
Fix controls disabled after spawn bug
Fix stuttering bug after returning to lobby
Thank you all for playing and for your patience, have a good time!
Cheers, Thomas
Source
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