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Steam News28 July 20261mo ago

[Demo] Patch Notes v1.3.0

Hello everyone! It's been a while since our last update, but rest assured, we have been hard at work behind the scenes.

In this update3

Full notes

Full Tic Tac update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes3 additions6 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
  • Fixes
  • Performance
addedHello everyone!While our main focus has been on crafting new levels for you to explore, we are also rolling out a major update that polishes several aspects of the game. Here is what is new:
changedVisual ReworksReworked the characters' animations for smoother and fluid movements
changedVisual ReworksReworked the lobby interface for a cleaner and more intuitive experience
changedVisual ReworksReworked the settings interface for clarity and ease of use
addedVisual ReworksReworked the background of the forest levels and added dynamic elements
addedGameplay ImprovementsYou can now unbind any input , giving you more flexibility over your control scheme

Tic Tac changes

addedWhile our main focus has been on crafting new levels for you to explore, we are also rolling out a major update that polishes several aspects of the game. Here is what is new:
changedReworked the characters' animations for smoother and fluid movements
changedReworked the lobby interface for a cleaner and more intuitive experience
changedReworked the settings interface for clarity and ease of use
addedReworked the background of the forest levels and added dynamic elements

Hello everyone!

It's been a while since our last update, but rest assured, we have been hard at work behind the scenes.

While our main focus has been on crafting new levels for you to explore, we are also rolling out a major update that polishes several aspects of the game. Here is what is new:

Visual Reworks

  • Reworked the characters' animations for smoother and fluid movements

  • Reworked the lobby interface for a cleaner and more intuitive experience

  • Reworked the settings interface for clarity and ease of use

  • Reworked the background of the forest levels and added dynamic elements

Gameplay Improvements

  • You can now unbind any input, giving you more flexibility over your control scheme

  • Increased player movement speed on the world map for faster navigation between levels

  • Improved spike colliders so boxes can slide along their sides in the bonus level

  • Improved the visual indicators for linked buttons

Bug Fixes

  • Fixed an issue where projectiles could cause players to die twice

  • Fixed a character animation glitch that occurred when jumping onto elevators

  • Fixed the in-game timer displaying incorrectly for runs exceeding one hour

  • Fixed a crash that could happen by selecting a level multiple times

  • Fixed projectiles not being destroyed when reloading the scene

  • Fixed LR/RB visibility in settings

Thank you for being a part of this journey with us. 💣

If you have enjoyed the demo, please consider leaving a Steam review or sharing the game with friends.

Your support truly means a lot to us.

MuchoBestoStudio

Source

Steam News / 28 July 2026

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