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Steam News28 March 20242y ago

[Update] New Features & QoL

New Features > The magical inks resource becomes centric in various parts of the game.

Full notes

Full Thyria update

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What changed

1 fix1 addition1 change0 removals
  • UI and audio
  • Balance
  • Fixes
addedNew Features > The magical inks resource becomes centric in various parts of the game. Additional to the Journal of the Damned, it allows to rewrite various parts of the dreams, including the events and the patient's fate. > It is now possible to face successive Waves of monsters or ghosts while exploring the dreams. (Half of the corpses are destroyed (rounded down) in between successives waves) > Dark Pustules can now be overcharged when firing at them. It allows to accomodate the risk/reward. > Ghosts no longer have an invincibility frame. Hence the cube firing and Thyria's arsenal overlaps the damage. (Pre-Phase of the next big patch "automation" with Mandragores). > Added new recipes. > New animations for gathering items. > New animation when inspecting a point of interest. > Added a 'stackable' item class, which is a premise for the embeddable items in the next patch (It will be possible to bring items in the dream). Compatible with the market place. > Starting items are no longer sellable at the market. > New "easy" difficulty mode.
changedQoL > During battle the life bar mentions the pre-damage of DoTs in orange. > Improved events effects when being completed. > Improved mouse over outline tracking.
fixedFixes > Fixed whenever status effects were not cleaned-up fully in between battles.

New Features > The magical inks resource becomes centric in various parts of the game. Additional to the Journal of the Damned, it allows to rewrite various parts of the dreams, including the events and the patient's fate. > It is now possible to face successive Waves of monsters or ghosts while exploring the dreams. (Half of the corpses are destroyed (rounded down) in between successives waves) > Dark Pustules can now be overcharged when firing at them. It allows to accomodate the risk/reward. > Ghosts no longer have an invincibility frame. Hence the cube firing and Thyria's arsenal overlaps the damage. (Pre-Phase of the next big patch "automation" with Mandragores). > Added new recipes. > New animations for gathering items. > New animation when inspecting a point of interest. > Added a 'stackable' item class, which is a premise for the embeddable items in the next patch (It will be possible to bring items in the dream). Compatible with the market place. > Starting items are no longer sellable at the market. > New "easy" difficulty mode.

QoL > During battle the life bar mentions the pre-damage of DoTs in orange. > Improved events effects when being completed. > Improved mouse over outline tracking.

Fixes > Fixed whenever status effects were not cleaned-up fully in between battles.

Source

Steam News / 28 March 2024

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