Full notes
Full Thy Creature update
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Repeated intro
Hello, we are MazM, the development team of .
What changed
- Gameplay
- Events
- Maps
- UI and audio
We would like to share with you about [Official Release Version (Demo)] that was released on BIC and TGS.
Many points have been updated in the previous Early Access version of the version released in the above exhibition. We would like to thank all of you who played Early Access and left various opinions.
Unfortunately, this version is only available at BIC and TGS events. We wanted to update the Steam version and show it to many people, but we are very sorry that we cannot officially disclose it due to translation and development issues. All the team members are working hard for the official launch, so please give them a lot.
In this [Official Release Version (Demo)], we will share information about the parts that are different and updated from [Early Access Version].
1. LARGER MAP
The world that you can explore is bigger. Find special and hidden spaces.
2. ITEM
You can obtain information about the story, or you can obtain the items you need to proceed with the story. Items can be found in various ways, such as passing by, talking to residents.
3. UPGRADED BULLET HELL
Patterns that actively utilize puzzles appear. After you clear it, you can look at the hidden memories and get a fragment of them. You can face the Nepes who are roaming around the map and regain your memory, or you can avoid it.
4. NEW STORY AND NEW RESIDENTS
You will be able to see improved production and changed stories. You can meet new residents. Go up the tower listening to their stories.
That's all for this devlog. In the next development journal, we'll find information about new residents. Thank you.
Source
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