Full notes
Full Thunder Ronin update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions2 changes0 removals
- Balance
changedBalance: - +50% damage
changedQoL: - parrying while being close to the damage is now more forgiving - dash now leaves you hanging less time
Balance: - +50% damage
QoL: - parrying while being close to the damage is now more forgiving - dash now leaves you hanging less time
bugs: - enemies AI should now stop getting stuck
Source
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