In this update1
Full notes
Full Thumb Tanks update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Performance
Thumb Tanks changes
Due to the holidays, this month's update comes with fewer, but significant, changes. Besides some bug fixes, the changes address suggestions provided by the game's playtesters. So, here they are:
Menus can now be navigated by using the d-pad
The tank selection has been reworked and now features way less text and a preview video of the character's special skill instead
The game over screen has also been completely reworked
Picking up coins now triggers a short animation to provide better feedback
Gamepad-specific button names (like menu, share, etc.) are now displayed instead of generic names
Shots from the normal cannon, nukes, and e-torps are now easier to distinguish
The stun duration caused by Jani's emp blast is now half a second longer, and the blast range has been slightly increased
The tank's radar range has been slightly increased as well
Whats next?
In January I'll concentrate on performance optimizations and bugfixes before being on vacation in February. So don't expect many new features before march.
Source
Changelog.gg summarizes and formats this update. How we read updates.
