HomeGamesUpdatesPricingMethodology
Steam News17 May 20215y ago

Big Update #1

We have been working on the Hell Level, characters, and AI mostly for this update. 1. Rebuilt Hell Level (W.I.P.)with a New Underground Cave System to add immersion. 2. Added in a Short Cinematic at the beginning. (W.I.

Full notes

Full ThroughHelltoHeaven update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedWe have been working on the Hell Level, characters, and AI mostly for this update. 1. Rebuilt Hell Level (W.I.P.)with a New Underground Cave System to add immersion. 2. Added in a Short Cinematic at the beginning. (W.I.P.) 3. Changed out some of the sounds in the Hell Level to better fit the environment. 4. Added in New Creatures (Chaser, Human Mutant 1&3, Dark Lord, Evil Devil, Zombie Skeletons, and Inquisitor) W.I.P. 5. Fixed few issues with A.I. Attacks, Melee Traces, and Capsule Problem on Demon. 6. Added in 9 total New Areas (W.I.P.) to explore. 7. Added in Spawn Effect when player spawns in Hell Level (Cinematic coming soon). 8. Added in Brand New Guardian Angel that will follow and protect the player. 9. Added in Post Process Volumes and Luts to bring out that Cinematic Look during game play. 10. Rebuilt Exponential Height Fog and Lighting to fit the environment better. 11. Added in some different footstep sounds on Main Character(W.I.P.). 12. Added in more Worms, Bugs, Slithering things, and will be adding in more, or changing some out during future updates. 13. Changed/Fixed some settings in Light Maps, Culling, Collision, NavMesh Volumes. 14. Rebuilt Lighting and Post Process Volume in Tunnel. 15. Added in a few more animations on some of the A.I., and will be slowly adding in more attacks, sounds, and effects.

We have been working on the Hell Level, characters, and AI mostly for this update.

  1. Rebuilt Hell Level (W.I.P.)with a New Underground Cave System to add immersion.
  2. Added in a Short Cinematic at the beginning. (W.I.P.)
  3. Changed out some of the sounds in the Hell Level to better fit the environment.
  4. Added in New Creatures (Chaser, Human Mutant 1&3, Dark Lord, Evil Devil, Zombie Skeletons, and Inquisitor) W.I.P.
  5. Fixed few issues with A.I. Attacks, Melee Traces, and Capsule Problem on Demon.
  6. Added in 9 total New Areas (W.I.P.) to explore.
  7. Added in Spawn Effect when player spawns in Hell Level (Cinematic coming soon).
  8. Added in Brand New Guardian Angel that will follow and protect the player.
  9. Added in Post Process Volumes and Luts to bring out that Cinematic Look during game play.
  10. Rebuilt Exponential Height Fog and Lighting to fit the environment better.
  11. Added in some different footstep sounds on Main Character(W.I.P.).
  12. Added in more Worms, Bugs, Slithering things, and will be adding in more, or changing some out during future updates.
  13. Changed/Fixed some settings in Light Maps, Culling, Collision, NavMesh Volumes.
  14. Rebuilt Lighting and Post Process Volume in Tunnel.
  15. Added in a few more animations on some of the A.I., and will be slowly adding in more attacks, sounds, and effects.

Source

Steam News / 17 May 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.