Full notes
Full Through The Fragmentation update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Store
While this current update doesn't really add too much new compared to the previous version - I felt that it was time to hit the 1.1.0 mark. On one hand the current version has quite some improvements and fixes compared to the first released one, and on the other hand I feel like it's really time to let the game go and focus completely on the "sequel" (which I've been actively working on since the release of Through The Fragmentation).
Here is the more or less complete list of all the changes and fixes I've been implementing since the release:
Changes:
separate options for vertical syncronization, field of view and invert mouse look have been added to the settings menu
starting a new game gives the choice for keeping previous saves (including the number of unlocked fragments which is stored outside of the Save folder, in Windows registry)
Fixes:
missing wall colliders
dozens of typos and grammar errors
one dialog error which gave an unfinishable task instead of a note
one specific scenario that triggered an unfinishable situation
stucking loading screen
save files getting removed after updates
one bug related to the data disc item
A little bit awkward, but I didn't document what changes I made for version 1.0.7 and 1.0.8, so... well, let's just assume they were kinda covering the same areas I mentioned above *awkward smile*
Something else: I'm admittedly not a marketing genius, so I would like to thank anyone who has supported the game so far. Talking specifically about sharing and recommending it, or posting a positive review on its store page.
Thank you!
Source
Changelog.gg summarizes and formats this update. How we read updates.
