Full notes
Full Thronefall update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Rulers, We recently posted about an upcoming QoL update for Thronefall and we are now pleased to let you know this is now live! A recap for folks who may have missed our last post.
What changed
- Gameplay
- Balance
- UI and audio
- Performance
- Maps
Thronefall changes
Advanced Settings
Toggles have been added for the following:
- Control GroupsCurate your own custom squads and assign them to new ‘control groups’ for easier command in the heat of battle.
- Tower RangesImproved visualisation brings more clarity when upgrading your range of attack.
Basic Unit Stats: Values like damage and health are now surfaced for enemy and player units on the pause screen.
Damage Numbers: Display unit damage numbers in real-time to improve your strategies with precision.
Enhanced Accessibility
- BrightnessSlider added to the Video settings to adjust brightness of the game world.
- Screen ShakeToggle added to easily add/remove camera screen shake.
Arachnophobia Mode: Spiders aren’t for everyone! You can now replace eight-legged fiends with slightly less menacing enemies.
Fixes and Improvements: Various crash fixes and performance refinements.
All of these additional toggles and controls can be found in the newly organised Settings menu:
See you on the battlefield come nightfall,
The Mythwright Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
