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Steam News7 December 20241y ago

Hotfix v1.0.9

- If the player dies by suffocating after the Threshold, saves won't be deleted anymore — giving more opportunities for the players to obtain one of the key endings.

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedIf the player dies by suffocating after the Threshold, saves won't be deleted anymore — giving more opportunities for the players to obtain one of the key endings. - Fixed an issue that allowed Mo to write a message from the Underground Facility to the player. - Fixed several prompts appearing at the wrong moment (when the player character reacts to the fish multiple times, and when the player used the key on the toilet). - Fixed typos in French and English. - Fixed buttons not disappearing from the ending screen, allowing the player to spam-click on them. - Removed the ability to pause on the ending screen. - Fixed the maximum amount of fishes that can be seen swimming in the river. Slightly reduced their chance of appearing. - Improved the physics on the detachable plank from Building 1 (it used to exhibit some goofy physics when interacted with). - During the Threshold event, if player remained next to the wall, the pile of bodies collisions wouldn't update. Now it will smoothly update to avoid players staying around, not knowing what to do.

- If the player dies by suffocating after the Threshold, saves won't be deleted anymore — giving more opportunities for the players to obtain one of the key endings. - Fixed an issue that allowed Mo to write a message from the Underground Facility to the player. - Fixed several prompts appearing at the wrong moment (when the player character reacts to the fish multiple times, and when the player used the key on the toilet). - Fixed typos in French and English. - Fixed buttons not disappearing from the ending screen, allowing the player to spam-click on them. - Removed the ability to pause on the ending screen. - Fixed the maximum amount of fishes that can be seen swimming in the river. Slightly reduced their chance of appearing. - Improved the physics on the detachable plank from Building 1 (it used to exhibit some goofy physics when interacted with). - During the Threshold event, if player remained next to the wall, the pile of bodies collisions wouldn't update. Now it will smoothly update to avoid players staying around, not knowing what to do.

Source

Steam News / 7 December 2024

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