HomeGamesUpdatesPricingMethodology
Steam News24 May 20242y ago

[2024-05-24] Game Update

New patch went live. Here are the changes: - 16 new buildings, most of them simply convert one resource to another with the help of moderators, eventually increasing your faction's income.

Full notes

Full THREAT ACTOR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Events
addedNew patch went live. Here are the changes: - 16 new buildings, most of them simply convert one resource to another with the help of moderators, eventually increasing your faction's income. - Technology Tree which upgrades those buildings, improving their efficiency, number of moderators and so on. - One new tutorial quest introducing the player to the Technology Tree. - Four new regular quests that reward the player with Netcoins and Faction EXP. These are given by the following buildings: -> Botmaster Hub -> Hosting Hub -> Denial Center -> Combo Checker The buildings convert Proxy/Hash/Combo resources into other stuff but having those resources isn't required for them to give the player quests. After a quest is spawned, an exclamation will appear above it until the player takes the quest or it expires. - There are now three tiers of malware entities: normal, advanced and supreme, each with better stats. - They can be recruited by the player and also spawn during a raid. - Keeping malware entities now costs the player upkeep; depending on the tier, from 2 Netcoins to 6 Netcoins every 15 seconds. - In a similar fashion, recruiting moderators now costs 1 Netcoins / 15s in upkeep. - There are now three tiers of towers, each with better stats. - Similarly, there also three tiers of defensive Walls, which can be used to wall off player's base for more protection. - There are new Farming buildings; the player can place a Proxy Farm which will transform 5x5 surrounding area into Proxy Resources, same goes for other resources.

THREAT ACTOR changes

addedNew patch went live. Here are the changes: - 16 new buildings, most of them simply convert one resource to another with the help of moderators, eventually increasing your faction's income. - Technology Tree which upgrades those buildings, improving their efficiency, number of moderators and so on. - One new tutorial quest introducing the player to the Technology Tree. - Four new regular quests that reward the player with Netcoins and Faction EXP. These are given by the following buildings: -> Botmaster Hub -> Hosting Hub -> Denial Center -> Combo Checker The buildings convert Proxy/Hash/Combo resources into other stuff but having those resources isn't required for them to give the player quests. After a quest is spawned, an exclamation will appear above it until the player takes the quest or it expires. - There are now three tiers of malware entities: normal, advanced and supreme, each with better stats. - They can be recruited by the player and also spawn during a raid. - Keeping malware entities now costs the player upkeep; depending on the tier, from 2 Netcoins to 6 Netcoins every 15 seconds. - In a similar fashion, recruiting moderators now costs 1 Netcoins / 15s in upkeep. - There are now three tiers of towers, each with better stats. - Similarly, there also three tiers of defensive Walls, which can be used to wall off player's base for more protection. - There are new Farming buildings; the player can place a Proxy Farm which will transform 5x5 surrounding area into Proxy Resources, same goes for other resources.

New patch went live.

Here are the changes

- 16 new buildings, most of them simply convert one resource to another with the help of moderators, eventually increasing your faction's income. - Technology Tree which upgrades those buildings, improving their efficiency, number of moderators and so on. - One new tutorial quest introducing the player to the Technology Tree. - Four new regular quests that reward the player with Netcoins and Faction EXP.

These are given by the following buildings

-> Botmaster Hub -> Hosting Hub -> Denial Center -> Combo Checker The buildings convert Proxy/Hash/Combo resources into other stuff but having those resources isn't required for them to give the player quests. After a quest is spawned, an exclamation will appear above it until the player takes the quest or it expires. - There are now three tiers of malware entities: normal, advanced and supreme, each with better stats. - They can be recruited by the player and also spawn during a raid. - Keeping malware entities now costs the player upkeep; depending on the tier, from 2 Netcoins to 6 Netcoins every 15 seconds. - In a similar fashion, recruiting moderators now costs 1 Netcoins / 15s in upkeep. - There are now three tiers of towers, each with better stats. - Similarly, there also three tiers of defensive Walls, which can be used to wall off player's base for more protection. - There are new Farming buildings; the player can place a Proxy Farm which will transform 5x5 surrounding area into Proxy Resources, same goes for other resources.

Source

Steam News / 24 May 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.