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Steam News20 January 20265mo ago

Fixed a bug with an “invisible” block.

It turned out that the texture of the damaged block wasn’t rendering in the embroidery-style theme. As a result, after destroying a block, it could look like you were running into an invisible block.

Full notes

Full Threads of War update

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What changed

1 fix0 additions2 changes0 removals
  • Performance
  • Fixes
  • Balance
changedIt turned out that the texture of the damaged block wasn’t rendering in the embroidery-style theme. As a result, after destroying a block, it could look like you were running into an invisible block.
fixedWe’ve fixed the bug. Everything now renders correctly.
changedAs a reminder, you can shoot a Special Bullet , which destroys blocks in a single shot but doesn’t damage enemies, and a Combat Bullet , which destroys enemies but takes two shots to break blocks. Use these bullets tactically.

Threads of War changes

changedIt turned out that the texture of the damaged block wasn’t rendering in the embroidery-style theme. As a result, after destroying a block, it could look like you were running into an invisible block.
fixedWe’ve fixed the bug. Everything now renders correctly.
changedAs a reminder, you can shoot a Special Bullet , which destroys blocks in a single shot but doesn’t damage enemies, and a Combat Bullet , which destroys enemies but takes two shots to break blocks. Use these bullets tactically.

It turned out that the texture of the damaged block wasn’t rendering in the embroidery-style theme. As a result, after destroying a block, it could look like you were running into an invisible block.

We’ve fixed the bug. Everything now renders correctly.

As a reminder, you can shoot a Special Bullet, which destroys blocks in a single shot but doesn’t damage enemies, and a Combat Bullet, which destroys enemies but takes two shots to break blocks. Use these bullets tactically.

And if you’re enjoying the game, please consider leaving a review on Steam - it really helps us become more visible to other players.

Source

Steam News / 20 January 2026

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